From 0f8ec9652aab216289c8f27c91955f7848ec7ef3 Mon Sep 17 00:00:00 2001
From: Jared Miller
Date: Mon, 29 Dec 2025 07:49:05 -0500
Subject: [PATCH] Fix many typos thanks to good pdf
---
index.html | 156 ++++++++++++++++++++++++++---------------------------
1 file changed, 77 insertions(+), 79 deletions(-)
diff --git a/index.html b/index.html
index 9cf9679..eb41162 100644
--- a/index.html
+++ b/index.html
@@ -247,7 +247,7 @@
MANAGEMENT TERMS (OMTs) have been
thoughtfully included in italics and marked
(OMT) where necessary. All items in CAPITALS
- can be found in Toughpick .
@@ -583,7 +583,7 @@
Trappers’ furs. These are occasionally brought
south in bundles. As there appear to be no
ANIMALS to be trapped, it is likely that these
- skin s are either cunning man-made imitations or
+ skins are either cunning man-made imitations or
imported from another world.
@@ -634,7 +634,7 @@
daylight, they will come out at dusk as soon as
those in the farmhouse have relaxed. Just
occasionally they will attack a CAMP or a
- strayed Tourist in open country . They have the
+ strayed Tourist in open country. They have the
look of degenerate humans. Possibly they have
strayed into Fantasyland via H.G. Wells’s Time
Machine.
@@ -742,7 +742,7 @@
Management has little interest in this country.
The Tour will pass through very quickly unless
one of its number happens to be the MISSING HEIR
- or a poverty-stricken lord from this place . In
+ or a poverty-stricken lord from this place. In
the latter case, the Tour will visit his
broken-down MANSION.
@@ -2477,7 +2477,7 @@
Cloaks well express their difficulties. They are
constantly swirling and dripping and becoming
heavy with water in rainy Weather, entangling
- with trees or swords , or needing to be pulled
+ with trees or swords, or needing to be pulled
close around her/his shivering body.
@@ -4111,9 +4111,9 @@
taint of Evil,
Evil imperiling the realm , ancient Evil grips
- , Evil scheme , the Evil in men’s souls , Evil
- springs eternal , the stench of Evil ) is
+ >Evil imperiling the realm, ancient Evil grips
+ , Evil scheme, the Evil in men’s souls, Evil
+ springs eternal, the stench of Evil) is
generally around somewhere in Fantasyland and
seems to cast quite a blight. It has two states,
active and passive. In the active state, it is
@@ -4262,7 +4262,7 @@
>clamour (OMT) is expressive here), but a lot
richer, which you can see at once if you walk in
- their MARKETS (here the OMT is bazaar ), where
+ their MARKETS (here the OMT is bazaar), where
they are selling carpets and silks. Everyone
will be shouting about bargains and thinking of
MONEY. But MERCHANTS here are thoroughly under
@@ -4408,7 +4408,7 @@
frightened. This is probably because the Tour
usually hauls him out of bed near dawn with
urgent demands to be taken over the RIVER right
- now . He will overcharge you horribly in
+ now. He will overcharge you horribly in
revenge. He will sometimes also blight the
crossing by making various ominous and
depressing remarks; but he will, on the offer of
@@ -5744,7 +5744,7 @@
- Ka’a Orto’o , Gnomic Utterances, V
+ >- Ka’a Orto’o, Gnomic Utterances, V
xciii
@@ -6103,7 +6103,7 @@
Expect a miserable voyage ending in capture and
enslavement, or in shipwreck, or at the very
- least a fran tic race in which your MAGIC USER
+ least a frantic race in which your MAGIC USER
tries to keep your SHIP ahead of the
pursuit.
@@ -6209,7 +6209,7 @@
INN SIGNS
are always crudely painted (OMT) .are always crudely painted (OMT).
Art – except the sort of obscenely decadent art
@@ -6313,7 +6313,7 @@
recorded Insects are the mosquitoes all Tourists
complain of in the MARSHES (in stinging clouds (OMT)) .in stinging clouds (OMT)).
@@ -6438,7 +6438,7 @@
-
Ka’a Orto’o, Gnomic Utterances, XI VKa’a Orto’o, Gnomic Utterances, XIV
clvi
@@ -7061,7 +7061,7 @@
areas and may be magical. Usually they are a
handwoven basket hung high on a wall and
filled with something that glows with a soft
- greenish light (OMT) .
The contents of the baskets may be either
@@ -7601,7 +7601,7 @@
attempt to CAMP on a muddy ISLAND, and by day a
cruel wind sweeps over everything. In both cases
you will be overwhelmed by dread (OMT) and a
- sense of danger (OMT) .
After a few days of it all, you will almost be
@@ -7764,7 +7764,7 @@
on the walls. Metal will also be present,
but only when made up into armour and
weapons (wondrous (OMT)) .
+ >wondrous (OMT)).
@@ -7779,7 +7779,7 @@
>brutal (OMT)), chains for the inmates,
crude ladders and props, and carts to carry
the Mine produce rumbling through the
- passages (OMT) .
The miners will be working very hard, but
@@ -8330,7 +8330,7 @@
>are always high and mostly snow-capped. There
seems to have been no ice age in Fantasyland, so
the Mountains rise tens of thousands of feet
- into pointed, j agged peaks (OMT), which have
+ into pointed, jagged peaks (OMT), which have
evidently never suffered erosion. They are full
of rocky defiles (OMT) and paths so steep you
have to dismount and lead the HORSES. Almost
@@ -8452,7 +8452,7 @@
- Hag’git’ta onch’a Beggiz , Anecdotes, CLI
+ >- Hag’git’ta onch’a Beggiz, Anecdotes, CLI
iii*
@@ -8717,7 +8717,7 @@
party of Tourists is about to be attacked the
very air seemed doom-laden (OMT); and a constant
COMPANION on the Tour will be the rat-faced
- little man (OMT) .
OMTs perform the same function as music in
@@ -8786,7 +8786,7 @@
will do quite a lot of Travelling looking for it
if you want it as a QUEST OBJECT. Otherwise your
Tour will stumble upon it by accident. Either
- way, it is beset with Dangers (OMT) .
It will be full of residual MAGIC of an antique
@@ -8849,7 +8849,7 @@
its inhabitants, the OTHER CONTINENTALISTS.
Probably the main difference will be the FOOD
(highly spiced (OMT)) .
+ >highly spiced (OMT)).
You may expect at least one CONFRONTATION
there, normally with a female in rather scanty
@@ -9049,7 +9049,7 @@
>Five-pointed figures essential in many forms of
ritual MAGIC. It can be drawn both on solid
surfaces and in the air. In the latter case, it
- will hang there, glowing (OMT) .
@@ -9459,7 +9459,7 @@
While the Houses/Clans manoeuvre, there is also
great jockeying for headship inside the
- Houses/Clans, and people mer rily POISON one
+ Houses/Clans, and people merrily POISON one
another….
@@ -9650,7 +9650,7 @@
Both
- A ) and BA) and B) are invariably basically GOOD, but hasty,
naive, and with a lot to learn, which the Tour
@@ -9850,7 +9850,7 @@
-
Ka’a Orto’o , Gnomic Utterances, IX ixKa’a Orto’o, Gnomic Utterances, IX ix
@@ -10644,7 +10644,7 @@
As so many Tours take place in winter, they are
also usually swollen (OMT) and turbid (OMT)
- .
The near absence of BRIDGES makes them rather a
@@ -11349,7 +11349,7 @@
large STONE or CRYSTAL at the top.
Some have l ittle wings near the bottom.Some have little wings near the bottom.
@@ -11467,7 +11467,7 @@
Mermaids and mermen (Merfolk (OMT)) .
+ >Merfolk (OMT)).
These seem to have given up tempting
mariners to their deaths and are generally
@@ -11679,7 +11679,7 @@
This is where you will find your Tour
MENTOR especially maddening, because she/he
- will have known all along .
@@ -12334,7 +12334,7 @@
SILK, worn by women of very high birth to
- show that they are helpless pawns .
@@ -12343,7 +12343,7 @@
Gauzy, split to the hip, showing the wearer
to be a SLAVE and/or dancing girl, or else a
- WITCH in seduction mode .
@@ -12352,7 +12352,7 @@
Little leather skirts worn by imperial
GUARDS of the VESTIGIAL EMPIRE, showing how
- hardy they are .
@@ -12456,7 +12456,7 @@
>
Few seem to have been born to slavery
- .
@@ -12509,7 +12509,7 @@
>
Why all the drudges do not do exactly this
- is a SECRET of the Management .
@@ -12528,7 +12528,7 @@
their male Slaves in matching sets, as in a
litter borne by four gigantic ebony slaves
(OMT), fanned by two beautiful young boys (OMT)
- , a troupe of slender young acrobats (OMT) , the
+ , a troupe of slender young acrobats (OMT), the
door guarded by two seemingly identical
Barbarian slaves (OMT),
etc.SORCERY
is sometimes a general word for MAGIC, usually
- connected with wiles (OMT) , but also sometimes
+ connected with wiles (OMT), but also sometimes
a technical term, referring to that part of
Magic entailing the storage and use of
POWER.
The result is austerely picturesque (OMT)
- .
The sole drawback here is the wind, which
@@ -13148,7 +13148,7 @@
with an unwholesome sickly light (OMT), and are
imbued with the REEK OF WRONGNESS
- (OMT) .
+ (OMT).
Avoid entering these.
@@ -13226,7 +13226,7 @@
Storms at sea are likely to throw up both
MONSTERS and whirlpools (maelstroms (OMT)) .
+ >maelstroms (OMT)).
@@ -13277,7 +13277,7 @@
STRANGE RACES
whose individuals are both aggres sive and
+ >whose individuals are both aggressive and
expendable turn up here and there in CAVES and
TAVERN BRAWLS and aboard PIRATE Ships.
@@ -13410,7 +13410,7 @@
Swords of both
- A ) and BA) and B) types are prone to argue with you in
MINDSPEECH whenever you are trying to use them
@@ -13658,7 +13658,7 @@
>
But it will have its demonic powers
- intac t and, unless you know its
+ intact and, unless you know its
NAME, or have other means of
controlling it, it will get you in
the end.Tes’rac suggested to the King that they change
places to prove it, but the King declined on the
- grounds that it was self-evident .
@@ -13967,7 +13967,7 @@
>If it is an ability to perform only one or two
types of Magic, then it is used in the plural,
as His Talents were Firestarting and Mindspeech
- (OMT) .
This OMT is never used of any other ability
@@ -14259,7 +14259,7 @@
>First will come the quarters for NOVICES and
GUARDS (austere (OMT) , ascetic (OMT)), then quite
+ >austere (OMT), ascetic (OMT)), then quite
comfortable quarters for qualified Priests, and
then the inner Temple.
@@ -14532,7 +14532,7 @@
You may be slogging happily along and find
yourself surprised that you have had months of
- travel (OMT) .
Or you may think you have been a year on the
@@ -14586,7 +14586,7 @@
>
This will be followed by sight of a white
- flitting shape (OMT) .
@@ -14777,7 +14777,7 @@
>
Most Tourists will need to spend up to six
- months recovering after they reach home .
@@ -15120,7 +15120,7 @@
They have brightly painted BOATS which ply
up and down Rivers and are navigated by
- close-knit families (OMT) .
Tourists can either pay for a lift in the
@@ -15697,7 +15697,7 @@
you have him for most of the Tour. But in some
cases he is a dispossessed or long-lost KING,
embittered by his past, in which case you will
- have misjudged him . A fairly sure rule of thumb
+ have misjudged him. A fairly sure rule of thumb
is to look at the Stranger’s hair. If it is
greasy, he has to be a Spy. If it is simply
unkempt (OMT) or greying (OMT), or both, he is
@@ -15905,7 +15905,7 @@
and patrolled by Imperial GUARDS in HELMETS and
SKIRTS. Rest-houses line the way, a day’s march
apart. The LANDSCAPE will be full of prosperous
- farmlands , vineyards, and olive groves, and you
+ farmlands, vineyards, and olive groves, and you
may even see a little light INDUSTRY, such as
pottery and carpetmaking. White villas crown the
hills – in fact, most BUILDINGS in the Empire
@@ -16117,7 +16117,7 @@
WANDS
- (rare) .
+ (rare).
Another term for STAFFS.
@@ -16192,7 +16192,7 @@
>Possibly these days the drink is less potent,
or maybe the arrangement is flawed. One serious
problem is that neither sex seems to have time
- either to cultivate field s or to look after
+ either to cultivate fields or to look after
children.
After this, the CAMP will be safe from
predators and the forces of EVIL for one night
- .
But do not expect the Magic User to help with
@@ -16236,26 +16236,25 @@
country, even for breeding with.
Where the next gene ration comes from or who
+ >Where the next generation comes from or who
looks after it is anyone’s guess.
But the Warrior Women them selves are out and
+ >But the Warrior Women themselves are out and
about a lot.
They are far more soldierly than male soldiers,
- and do a lot of swaggering, swe aring, screwing,
+ and do a lot of swaggering, swearing, screwing,
drinking, and betting, as well as
fighting.
Some are huge and coarse with very hairy
- armpits, but most are quite slender and co
- mely.
They are all na turally very strong.They are all naturally very strong.
If you want your arm broken, try insulting a
@@ -16866,7 +16865,7 @@
>
Most of them seem to be, at most, in their
- early t hirties, and they are often
+ early thirties, and they are often
good-looking and extremely well
dressed.
@@ -17056,7 +17055,7 @@
understand.
Evil or Good, Wizards a re the strongest MAGIC
+ >Evil or Good, Wizards are the strongest MAGIC
USERS of all except for the DARK LORD and
GODDESSES AND GODS, and can usually be
distinguished by the fact that they have long
@@ -17169,7 +17168,7 @@
Poor Wizards, who are bad at MAGIC, need to be
- treated with e ven greater politeness,
+ treated with even greater politeness,
unctuously in fact.
The Wood is a sentient entity –ground ,
+ >The Wood is a sentient entity –ground,
vegetation, ANIMALS, and all.
The majority also have trained BIRDS, which are
- telepa thically bonded to their owners –this
+ telepathically bonded to their owners –this
makes the Woodsmen’s scouting even more
effective.
@@ -17391,7 +17390,7 @@
>
–actually have anything like a job or gainful
- employment .
They just sort of live.
- Ka’a Orto’o , Gnomic Utterances, I i- Ka’a Orto’o, Gnomic Utterances, I i
@@ -17509,7 +17508,7 @@
Yogurt is served on the one occasion when you
are ravenously hungry and would murder for a
- nice filling bowl of St ew.
Nevertheless, you smile politely and make
@@ -17535,7 +17534,7 @@
- Ka’a Orto’o , Gnomic Utterances, CVI i- Ka’a Orto’o, Gnomic Utterances, CVI i
@@ -17568,20 +17567,19 @@
>
The MOON, often full or gibbous (OMT) for
- months on end, will play a large part in a ll
+ months on end, will play a large part in all
this.
ZOMBIES.
These are just the UNDEAD, except nastier, mo
- re pitiable, and generally easier to kill.These are just the UNDEAD, except nastier, more pitiable, and generally easier to kill.
When you slash your SWORD across their stomachs
–which you will inevitably do –they watch their
- impossibly decayed intestines pour o ut in a
+ impossibly decayed intestines pour out in a
glob, and then look at you with an expression of
ultimate pathos (OMT) before crumpling at the
knees.