Add HTTP/WebSocket/SSE server
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301
src/server.ts
301
src/server.ts
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@ -1 +1,300 @@
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console.log("Hello via Bun!");
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// Core server: HTTP + WebSocket + SSE
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import type { ServerWebSocket } from "bun";
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import {
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appendOutput,
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createSession,
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endSession,
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getActiveSessions,
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getDeviceBySecret,
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getPrompt,
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initDb,
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respondToPrompt,
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updateLastSeen,
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} from "./db";
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import type { ClientMessage, ServerMessage, SSEEvent } from "./types";
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// Server state
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const sseClients = new Set<ReadableStreamDefaultController<string>>();
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const sessionWebSockets = new Map<number, ServerWebSocket<SessionData>>();
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interface SessionData {
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deviceId: number;
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sessionId: number | null;
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}
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// Broadcast SSE event to all connected dashboards
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function broadcastSSE(event: SSEEvent): void {
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const eventStr = `event: ${event.type}\ndata: ${JSON.stringify(event)}\n\n`;
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for (const controller of sseClients) {
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try {
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controller.enqueue(eventStr);
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} catch (error) {
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// Client disconnected, will be cleaned up
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console.debug("SSE client write error:", error);
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}
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}
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}
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// Initialize database
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const port = Number.parseInt(process.env.PORT || "3000", 10);
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initDb();
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// Start server
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const server = Bun.serve<SessionData>({
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port,
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async fetch(req, server) {
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const url = new URL(req.url);
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// Upgrade WebSocket connections
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if (url.pathname === "/ws") {
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const upgraded = server.upgrade(req, {
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data: { deviceId: 0, sessionId: null },
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});
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if (!upgraded) {
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return new Response("WebSocket upgrade failed", { status: 400 });
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}
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return undefined;
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}
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// SSE endpoint for dashboard
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if (url.pathname === "/events") {
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const stream = new ReadableStream<string>({
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start(controller) {
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sseClients.add(controller);
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// Send initial headers
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controller.enqueue(": connected\n\n");
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},
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cancel() {
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sseClients.delete(
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this as unknown as ReadableStreamDefaultController<string>,
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);
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},
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});
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return new Response(stream, {
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headers: {
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"Content-Type": "text/event-stream",
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"Cache-Control": "no-cache",
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Connection: "keep-alive",
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},
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});
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}
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// REST API endpoints
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if (url.pathname === "/api/sessions" && req.method === "GET") {
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const sessions = getActiveSessions();
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return Response.json(sessions);
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}
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if (url.pathname.startsWith("/api/prompts/")) {
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const parts = url.pathname.split("/");
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const promptId = Number.parseInt(parts[3] || "", 10);
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if (Number.isNaN(promptId)) {
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return new Response("Invalid prompt ID", { status: 400 });
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}
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if (url.pathname.endsWith("/approve") && req.method === "POST") {
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const prompt = getPrompt(promptId);
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if (!prompt) {
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return new Response("Prompt not found", { status: 404 });
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}
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if (prompt.response !== null) {
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return new Response("Prompt already responded", { status: 400 });
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}
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respondToPrompt(promptId, "approve");
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// Notify CLI via WebSocket
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const ws = sessionWebSockets.get(prompt.session_id);
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if (ws) {
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const message: ServerMessage = { type: "input", data: "y\n" };
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ws.send(JSON.stringify(message));
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}
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// Broadcast to dashboards
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broadcastSSE({
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type: "prompt_response",
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prompt_id: promptId,
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response: "approve",
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});
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return Response.json({ success: true });
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}
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if (url.pathname.endsWith("/reject") && req.method === "POST") {
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const prompt = getPrompt(promptId);
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if (!prompt) {
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return new Response("Prompt not found", { status: 404 });
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}
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if (prompt.response !== null) {
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return new Response("Prompt already responded", { status: 400 });
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}
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respondToPrompt(promptId, "reject");
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// Notify CLI via WebSocket
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const ws = sessionWebSockets.get(prompt.session_id);
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if (ws) {
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const message: ServerMessage = { type: "input", data: "n\n" };
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ws.send(JSON.stringify(message));
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}
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// Broadcast to dashboards
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broadcastSSE({
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type: "prompt_response",
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prompt_id: promptId,
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response: "reject",
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});
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return Response.json({ success: true });
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}
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}
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// Serve static files from public/
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if (url.pathname === "/") {
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return new Response(Bun.file("public/index.html"));
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}
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// Handle other static files
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const filePath = `public${url.pathname}`;
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const file = Bun.file(filePath);
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if (await file.exists()) {
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return new Response(file);
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}
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return new Response("Not found", { status: 404 });
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},
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websocket: {
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open(_ws) {
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console.debug("WebSocket connected, awaiting auth");
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},
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async message(ws, message) {
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try {
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const msg: ClientMessage = JSON.parse(message.toString());
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// Handle auth message
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if (msg.type === "auth") {
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const device = getDeviceBySecret(msg.secret);
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if (!device) {
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ws.send(
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JSON.stringify({ type: "error", message: "Invalid secret" }),
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);
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ws.close(1008, "Invalid secret");
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return;
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}
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updateLastSeen(device.id);
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ws.data.deviceId = device.id;
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// Create new session
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const session = createSession(
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device.id,
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msg.cwd || null,
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msg.command || null,
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);
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ws.data.sessionId = session.id;
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sessionWebSockets.set(session.id, ws);
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console.debug(
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`Session ${session.id} started for device ${device.id}`,
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);
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// Broadcast session start
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broadcastSSE({
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type: "session_start",
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session_id: session.id,
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cwd: session.cwd,
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command: session.command,
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});
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ws.send(
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JSON.stringify({ type: "authenticated", session_id: session.id }),
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);
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return;
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}
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// All other messages require authentication
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if (!ws.data.sessionId) {
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ws.send(
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JSON.stringify({ type: "error", message: "Not authenticated" }),
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);
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return;
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}
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// Handle output message
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if (msg.type === "output") {
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appendOutput(ws.data.sessionId, msg.data);
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broadcastSSE({
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type: "output",
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session_id: ws.data.sessionId,
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data: msg.data,
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});
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return;
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}
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// Handle resize message
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if (msg.type === "resize") {
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// Store resize info if needed (not yet implemented)
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console.debug(
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`Session ${ws.data.sessionId} resized to ${msg.cols}x${msg.rows}`,
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);
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return;
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}
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// Handle exit message
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if (msg.type === "exit") {
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endSession(ws.data.sessionId);
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sessionWebSockets.delete(ws.data.sessionId);
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console.debug(
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`Session ${ws.data.sessionId} ended with code ${msg.code}`,
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);
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broadcastSSE({
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type: "session_end",
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session_id: ws.data.sessionId,
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exit_code: msg.code,
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});
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ws.close(1000, "Session ended");
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return;
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}
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} catch (error) {
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console.error("WebSocket message error:", error);
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ws.send(
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JSON.stringify({ type: "error", message: "Invalid message format" }),
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);
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}
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},
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close(ws) {
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if (ws.data.sessionId) {
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sessionWebSockets.delete(ws.data.sessionId);
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// Mark session as ended if not already
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const sessionId = ws.data.sessionId;
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endSession(sessionId);
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console.debug(`WebSocket closed for session ${sessionId}`);
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}
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},
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},
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});
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console.log(`Server listening on http://localhost:${port}`);
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// Periodic ping to keep WebSocket connections alive (every 30s)
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setInterval(() => {
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for (const ws of sessionWebSockets.values()) {
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try {
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const ping: ServerMessage = { type: "ping" };
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ws.send(JSON.stringify(ping));
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} catch (error) {
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console.debug("Ping error:", error);
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}
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}
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}, 30_000);
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export { server };
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