12 lines
No EOL
177 B
GLSL
12 lines
No EOL
177 B
GLSL
precision highp float;
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precision highp int;
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attribute vec3 position;
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attribute vec2 uv;
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varying vec2 vUv;
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void main() {
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vUv = uv;
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gl_Position = vec4(position, 1.0);
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} |