Covers GPU Margolus block CA for particle sand, hybrid material system (shader behaviors + data-driven registry), ant digging/carrying mechanics, dual camera (side view primary, top-down secondary), and tiered gravity model (basic -> angle of repose -> pressure propagation). |
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| .. | ||
| plans | ||
| ALARM-AND-DEFENSE.md | ||
| FOOD-QUALITY.md | ||
| INFRASTRUCTURE.md | ||
| PHEROMONES.md | ||
| REALISM-IDEAS.md | ||
| TERRAIN-AND-DECAY.md | ||