Fix all linting checks
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parent
2c303b61f2
commit
a3476d8ea7
8 changed files with 10 additions and 9 deletions
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@ -49,6 +49,7 @@ class GUIController {
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if (!this.listeners.has(event)) {
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if (!this.listeners.has(event)) {
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this.listeners.set(event, []);
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this.listeners.set(event, []);
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}
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}
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// biome-ignore lint/style/noNonNullAssertion: guaranteed by .has() check above
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this.listeners.get(event)!.push(handler);
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this.listeners.get(event)!.push(handler);
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}
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}
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@ -53,7 +53,7 @@ describe("cell metadata bit layout", () => {
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(terrain << TERRAIN_TYPE_SHIFT) +
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(terrain << TERRAIN_TYPE_SHIFT) +
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(quality << FOOD_QUALITY_SHIFT);
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(quality << FOOD_QUALITY_SHIFT);
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expect(packed & 1).toBe(food);
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expect((packed >> CELL_FOOD_BIT) & 1).toBe(food);
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expect((packed >> CELL_HOME_BIT) & 1).toBe(home);
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expect((packed >> CELL_HOME_BIT) & 1).toBe(home);
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expect((packed >> CELL_OBSTACLE_BIT) & 1).toBe(obstacle);
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expect((packed >> CELL_OBSTACLE_BIT) & 1).toBe(obstacle);
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expect((packed >> TERRAIN_TYPE_SHIFT) & TERRAIN_TYPE_MASK).toBe(
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expect((packed >> TERRAIN_TYPE_SHIFT) & TERRAIN_TYPE_MASK).toBe(
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@ -51,7 +51,7 @@ export default class AntsComputeScene extends AbstractScene {
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this.material.needsUpdate = true;
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this.material.needsUpdate = true;
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}
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}
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public resize(width: number, height: number) {}
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public resize(_width: number, _height: number) {}
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public update() {
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public update() {
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this.material.uniforms.uTime.value = performance.now();
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this.material.uniforms.uTime.value = performance.now();
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@ -49,7 +49,7 @@ export default class AntsDiscretizeScene extends AbstractScene {
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this.createMesh();
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this.createMesh();
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}
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}
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public resize(width: number, height: number) {}
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public resize(_width: number, _height: number) {}
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public update() {}
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public update() {}
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}
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}
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@ -37,7 +37,7 @@ export default class DrawScene extends AbstractScene {
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this.material.needsUpdate = true;
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this.material.needsUpdate = true;
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}
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}
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public resize(width: number, height: number) {}
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public resize(_width: number, _height: number) {}
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public update() {}
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public update() {}
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}
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}
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@ -126,11 +126,11 @@ export default class ScreenScene extends AbstractScene {
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}
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}
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});
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});
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this.renderer.canvas.addEventListener("pointerup", (e) => {
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this.renderer.canvas.addEventListener("pointerup", () => {
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this.isPointerDown = false;
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this.isPointerDown = false;
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});
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});
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this.renderer.canvas.addEventListener("pointerleave", (e) => {
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this.renderer.canvas.addEventListener("pointerleave", () => {
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this.isPointerDown = false;
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this.isPointerDown = false;
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});
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});
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@ -161,7 +161,7 @@ export default class ScreenScene extends AbstractScene {
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}
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}
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});
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});
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window.addEventListener("keyup", (e) => {
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window.addEventListener("keyup", () => {
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this.drawMode = PointerState.None;
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this.drawMode = PointerState.None;
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});
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});
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}
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}
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@ -34,7 +34,7 @@ export default class WorldBlurScene extends AbstractScene {
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this.material.needsUpdate = true;
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this.material.needsUpdate = true;
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}
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}
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public resize(width: number, height: number) {}
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public resize(_width: number, _height: number) {}
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public update() {}
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public update() {}
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}
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}
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@ -35,7 +35,7 @@ export default class WorldComputeScene extends AbstractScene {
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this.material.needsUpdate = true;
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this.material.needsUpdate = true;
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}
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}
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public resize(width: number, height: number) {}
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public resize(_width: number, _height: number) {}
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public update() {}
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public update() {}
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}
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}
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