Wire side-view world init into Renderer reset
This commit is contained in:
parent
cd8a4ade82
commit
8909dc6390
2 changed files with 18 additions and 1 deletions
|
|
@ -329,6 +329,23 @@ export default class Renderer {
|
|||
this.renderer.setRenderTarget(this.resources.worldRenderTarget);
|
||||
this.renderer.clear();
|
||||
|
||||
if (Config.viewMode === "side") {
|
||||
const data = generateSideViewWorld(Config.worldSize);
|
||||
const initTexture = new THREE.DataTexture(
|
||||
data,
|
||||
Config.worldSize,
|
||||
Config.worldSize,
|
||||
THREE.RGBAFormat,
|
||||
THREE.FloatType,
|
||||
);
|
||||
initTexture.needsUpdate = true;
|
||||
this.renderer.copyTextureToTexture(
|
||||
initTexture,
|
||||
this.resources.worldRenderTarget.texture,
|
||||
);
|
||||
initTexture.dispose();
|
||||
}
|
||||
|
||||
this.resources.worldRenderTargetCopy.setSize(
|
||||
Config.worldSize,
|
||||
Config.worldSize,
|
||||
|
|
|
|||
|
|
@ -71,7 +71,7 @@ describe("generateSideViewWorld", () => {
|
|||
}
|
||||
}
|
||||
// if we reach here, home wasn't on the surface row
|
||||
expect("home not on surface row").toBe(false);
|
||||
throw new Error("home not on surface row");
|
||||
});
|
||||
|
||||
test("some cells have R = MAT_FOOD on the surface row", () => {
|
||||
|
|
|
|||
Loading…
Reference in a new issue